> Forest of True Sight > Questions & Answers Reload this Page I get cold sometimes
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Old Mar 08, 2007, 02:39 AM // 02:39   #1
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Default I get cold sometimes

So why cant we go inside any building inside a town (and most outside) in the game?
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Old Mar 08, 2007, 02:42 AM // 02:42   #2
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think of how much a low/average computer lags in a town, now imagine your computer having to render the outside AND inside of the buildings. I assume its mostly an issue of conserving processing power better spent elsewhere
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Old Mar 08, 2007, 02:44 AM // 02:44   #3
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well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out. i think it would be a cool feature and make the world alot more realistic
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Old Mar 08, 2007, 02:54 AM // 02:54   #4
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For the umpteenth time, it's the engine. GW's engine can handle interiors, but only large scale ones like high-ceiling guild halls and underground areas.
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Old Mar 08, 2007, 04:45 AM // 04:45   #5
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i dont want my camera angles and beautiful visuals destroyed by having to go into some stupid buildings.
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Old Mar 08, 2007, 05:03 AM // 05:03   #6
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Quote:
Originally Posted by Harah Shadowstorm
well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out. i think it would be a cool feature and make the world alot more realistic
Well you know what to do then don't you? Go back and play WoW, Guild Wars is a totally different game!
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Old Mar 08, 2007, 09:01 AM // 09:01   #7
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There's aways The Consulate...





...That's sort of...indoors.
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Old Mar 08, 2007, 09:04 AM // 09:04   #8
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Originally Posted by Harah Shadowstorm
well, they pulled it off in wow
And Batman has batmobile, maybe Anet should put that in as well.
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Old Mar 08, 2007, 09:32 AM // 09:32   #9
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Guild Wars isn't: WoW, an MMORPG, or presumably what you want it to be. It is Guild Wars.
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Old Mar 08, 2007, 07:55 PM // 19:55   #10
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i think you guys misunderstood me there, i HATE wow ever since i bought gw, but i remember how they did it in wow with minor sacrafices and im pretty sure they can come up with some way for them to do it in GW. i KNOW there are HUGE differences between wow and guildwars, but im just saying, wow had it, and guildwars COULD have it so why dont they do it? it would be an awesome feature IMO
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Old Mar 08, 2007, 10:09 PM // 22:09   #11
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More important stuff to develop? ANet doesn't have a massive staff and there are infinatly more important issues to address.
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Old Mar 08, 2007, 10:20 PM // 22:20   #12
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Adding the ability to go inside buildings would be a nice thing. It does take a lot away from the game whenever such static things are lying about game world.

Contrary to popular drivel, WoW and Blizzard did not actually invent such things as the interiors of buildings within games.

Additionally, if the game engine in Guild Wars couldn't "handle" interiors then a superb solution would be to make the interiors an instance.

When Asheron's Call 2 was released the game had exceptional graphics and beautifully rendered buildings, but you couldn't enter them, many people were disappointed by the lack of such an established 3D game standard. Even in UO I was able to isometrically go inside a building. So, see, this conversation has nothing to do with WoW, it's about not being able to go inside buildings in Guild Wars.


Added:

ANet could add complete expansions by making instanced interiors within towns as gateways into dungeons, sewers, secret hideouts and/or magical alternate universes, for that matter.

Every sewer grate or wooden doorway could lead to a mini-mission or quest line. The possibilities are endless.

Last edited by Kuldebar Valiturus; Mar 08, 2007 at 10:27 PM // 22:27..
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Old Mar 08, 2007, 11:58 PM // 23:58   #13
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Besides, what would you do if you went inside? Challenge the inkeeper and his waitstaff to a 4-on-4 match? Guild Wars is about combat, not role-playing. Not trying to be rude, but if you want to role-play being cold, might I suggest an actual RPG like Oblivion....?
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Old Mar 09, 2007, 12:20 AM // 00:20   #14
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Quote:
Originally Posted by Harah Shadowstorm
well, they pulled it off in wow (not that that game is any better), and my old computer could run it fine. i actually got better framerates inside buildings than i did out. i think it would be a cool feature and make the world alot more realistic
wow also has less detail and sharpness of characters. this is similar to the discussion of why other plyaers armour in towns looks less detailed. this is to keep the computer stress down. this is so slower computers dont crash. since wow requires a monthly fee, you probably also have plenty of money for a capable computer. gw is free, and alot of just casual gamers with slower computers play.
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Old Mar 09, 2007, 12:20 AM // 00:20   #15
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Quote:
Originally Posted by Dex
Guild Wars is about combat, not role-playing.
Hehe, I'll remember that when picking red iris flowers, reuniting estranged loved ones, and securing roosting grounds for Tengu by resorting to bribery of high government officials.
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Old Mar 09, 2007, 12:36 AM // 00:36   #16
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Quote:
Originally Posted by Kuldebar Valiturus
Hehe, I'll remember that when picking red iris flowers, reuniting estranged loved ones, and securing roosting grounds for Tengu by resorting to bribery of high government officials.
Did I do that? I vaguely remember some wordy dialog balloons and errand-boy quests (combat-filled errand-boy quests, mind you) in between battles, but I thought they were just my imagination.

Perhaps I'm just trying to supress my anguish over the empty place the death of Prince Rurik left in my heart. ("Rurik! Ruuuuuurrrrriiiik! Nooooooo!")

Seriously, though, the little sub-plots and quests with personal subject matter are cute and all, but not more than a diversion. I'd hardly consider that role-playing. Then again, I'm an old-school PnP role-player. I hope the RP elements in GW aren't truly what passes for role-playing nowadays. That would make me sad.
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Old Mar 09, 2007, 12:45 AM // 00:45   #17
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they dont have interiors for the same reasons:

they dont have bow strings or quivers
they dont have pets inside towns
they dont have detailed armor on other people

... the list is quite large... im just lazy
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Old Mar 09, 2007, 12:59 AM // 00:59   #18
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One game I played that was a version of Ultima Online allowed you to purchase a home, furnish it fully, and use it as a giant storage for your money and items. Imagine the goldsink that would add, along with the nice solution to storage.
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Old Mar 09, 2007, 01:08 AM // 01:08   #19
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Quote:
Originally Posted by Tarun
One game I played that was a version of Ultima Online allowed you to purchase a home, furnish it fully, and use it as a giant storage for your money and items. Imagine the goldsink that would add, along with the nice solution to storage.
That'd be cool, but it'll never happen. Incidentally, you can do that in Oblivion as well. Hmmmm...if they just made an MMO version of Oblivion...
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Old Mar 09, 2007, 01:11 AM // 01:11   #20
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Gosh i hate to use RS as an Example but imagine giant instanced areas in which your house is, thats what they should do and thats probably what they would do if they give us POH at all.. other than that i'll pass on interiors other than caves or dungeons
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